Thirty friends were on a hiking trip when they decided to enjoy the bonfire. They assembled for it and agreed to play a game. For that, they divided themselves into five teams with seven members each, forming five rows.
A swan sits at the center of a perfectly circular lake. At an edge of the lake stands a ravenous monster waiting to devour the swan. The monster can not enter the water, but it will run around the circumference of the lake to try to catch the swan as soon as it reaches the shore. The monster moves at 4 times the speed of the swan, and it will always move in the direction along the shore that brings it closer to the swan the quickest. Both the swan and the the monster can change directions in an instant.
The swan knows that if it can reach the lake's shore without the monster right on top of it, it can instantly escape into the surrounding forest.
Artificial Intelligence has crushed all human records in the puzzle game “2048,” achieving a high score of 839,732 and beating the game in only 973 moves without using any undo.